In this third installment of Project Pulse Rifle, we’ll cover the rest of the creation process of the scifi weapon. The first part we go in depth to look at the UV tools in Modo, and how to UV unwrap and layout for hard surfaces and semi-organic hard surfaces. We’ll also discuss lots of other UV related topics, such as PTEX vs UDIMs vs traditional UV layouts. Join me on the Vimeo page, for rent or buy, right HERE!
Welcome to the second part of my Modo Training Series, Project Pulse Rifle: Detail Modeling. Inspired by modern scifi video games with guardians and travelers. In this section we finish up the details of modeling in Modo. The video can be purchased or rented on Vimeo from right HERE!
I am happy to announce the first part of my Modo Training Series, Project Pulse Rifle: Modeling. Inspired by modern scifi video games with guardians and travelers, we’ll have a a good bit of 3D fun creating this weapon. We’ll go into great detail in the Modo modeling toolset and get our basic shapes for the pulse rifle. The video can be purchased or rented on Vimeo from right HERE!
I’m posting this to inform that all my commercial video training is moving to Vimeo On Demand, exclusively. Thanks to some really terrible changes to how VAT is collected in Europa (even from outside of Europa), for a single person business that doesn’t make much money, I’d be spending more time and money on administrative rubbish than actually getting stuff done. Vimeo is not only a great resource for folks like me (and my customers IMHO), it’s the best of the bunch with high quality video and audio, no ads and no BS. So it’s a right proper fit.
Now, with that out of the way, the first re-release is Maneuvering Points Vol I. Click here for a direct link. Thanks everyone for your support, ideas and suggestions!