A quick video to demonstrate how to run and bind a hotkey to a macro/script in Modo. I also demonstrate how to use the simple script from yesterday, ‘SnapOn2Verts’ (and it’s edge & polygon counterparts).
UPDATED: I added two more files into the zip, one that will also snap to poly centers and another for edge centers. Bind them to a hotkey and roll. For what it’s worth, it’s also one key press less than Mayas equivalent.
A user on the Lux forum recently asked if it was possible to copy functionality from Maya, where you could control the gizmo of the pivot point (done with the “D” key in Maya) then snap to vertices (with the “V” key in Maya). This lets you quickly move and snap the gizmo to a vertex. So I made a macro for Modo that let’s you do this. Here’s the file:
I am happy to announce a new training video! This video covers modeling, specifically how to control edge loops, solve different types of poles and other tasty bits. We also cover some of the topology tools in Modo 701 (translates super well to 601), but you can use any modeling package you’re familiar with to follow along, whether it be Blender, Lightwave, Maya, Max SoftImage, Silo or even Hexagon. We also model a cartoon style characters hand, with semi-hard surface organics. Best part? You can pick it up for $9. Seriously.
Author: Javis Jones
Topic: Edge & Poly Loops Control, Solving Poles and a lot more
Techniques: Organic Modeling, semi-Organic/Hard Surface Cartoon Style Modeling, Edge/Poly Loops Control for Animation, Localized Geometry Additions
Running Time: 4 Hours 55 Minutes
Format: .mp4 & .mp3
Contents: 1 Audio file, 20 Video files
File Size: Approx. 1.4GB
Note: File is a downloadable .ZIP, a utility such as 7-Zip is required