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Rigid Dynamics Test in messiah:Studio

Because of some projects I am working on will be calling for dynamics, I’ve been strongly interested in easy but very good solutions for dynamics in 3D applications. Luckily for me Recoil for Modo has just released last week, and is a strong contender for me. But instead of purchasing yet more software, I instead opted to try out the dynamics in software that I already own, pmG’s messiah:Studio. I found the dynamics for rigid bodies to be pretty decent, and with some research, not too difficult to set up and use. Below is a very brief video on the rigid dynamics in messiah at work.

New 3D-Coat Training: Voxel Sculpting|Running Shoe

I’m very happy to announce my newest 3D-Coat training video, Voxel  Sculpting|Running Shoe! This video is a culmination of months worth of  research and exploring (in close communication with the design team at a large shoe design/manufacturing firm) if 3D-Coat can be used in a more design and rapid  prototyping environment. Safe to say, I think it is well suited for  such a thing. Andrew Shpagin, the developer of 3D-Coat, has added some  new functionality to 3D-Coat based on some of my research into this  area, which I discuss and demonstrate in this video.

 

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This video series will take you from start to finish in the process of sculpting a shoe with 3D-Coat’s various tools and techniques, including voxels, surface mode and even some “kitbashing” with shoe nurnies/greebles. We’ll detail an outsole, create shocks, sculpt the body/casing of the shoe, sculpt seams, eyelets (for shoe laces) shoe tongue, and more. We’ll use a number of established creation methods in 3D-Coat, as well as a few new ones.

You can read a little or watch a few videos to find out more about the series at the following URL:

If you’d rather get started right away, you can add to your cart right now, below! :)

PS – Get $10 off for a limited time, using this coupon code: RUNSHOEVOXMAY

PPS – Members get a deeper discount! You can sign up to be a member at the following URL (It’s free to signup and be a member!):

3D-Coat Video Training:Voxel Sculpting|Running Shoe
This video series will take you from start to finish in the process of sculpting a shoe with 3D-Coat's various tools and techniques, including voxels, surface mode and even some "kitbashing" with shoe nurnies/greebles. We'll detail an outsole, create shocks, sculpt the body/casing of the shoe, sculpt seams, eyelets (for shoe laces) shoe tongue, and more.
Author: Javis Jones
Topic: 3D-Coat Voxel Sculpting
Techniques: 3D-Coat Voxel Merge Tool, Hard Surface Sculpting & Semi-Organic Sculpting, Mesh Merging, Cut Outs, Sculpted Details, And many more
Running Time: 240 Minutes 34 Seconds
Format: .mp4
Resolution: 1280x720
Rating: Intermediate to Advanced (Not everything is explained in full detail, as familiarity with 3D-Coat tools are assumed) Size:745MB
Contents: 10 video files (8 Training, 1 intro, 1 turn table), masks, OBJ mesh nurnies and finished sculpture
More Information
Note: File is a downloadable .ZIP, a utility such as 7-Zip is required

Current & Past 3D-Coat Builds

Thanks to Vladimir the WebMaster,  you can now find all recent builds and some previous builds at a single URL on the 3D-Coat website!

You can do so at the following URL: